Democracy 3 is a reproduction game completely dependent on the truth. It implies that a large portion of the issues in reality are in the game as well. Individuals need to have incredible positions, houses and furthermore cash. They will attempt to have a superior life. Democracy is a women's denim-based casual lifestyle brand, devoted to the woman who grew up with fashion, then got busy with life. She’s passionate about her family and career, but never lost her desire to feel good and look current. With this underserved customer in mind, Democracy was born. +3% GDP-8% Unemployment: Age Concern Protest A major pressure group representing the interests of the elderly has staged a dramatic and noisy protest in our capital city. The groups leaders have heavily criticized government policies and the media is sympathetic to their cause. 0% to 30% Up to -70% from high Retired relations. A sequel to the game was released in December 2007, which, while very similar to the original in terms of gameplay, differs in that it uses fictional nations. It has numerous new features, including cabinet ministers, more policy debates, and real-world statistical data. In October 2013, Democracy 3 was released.
Democracy | |
---|---|
Developer(s) | Positech Games Red Marble Games (Mac) |
Publisher(s) | Positech Games, Tri-Synergy |
Platform(s) | Linux, Windows, Macintosh |
Release | Democracy Positech Games April 17, 2005 Democracy 2 Positech Games December 7, 2007 Democracy 3 Positech Games October 14, 2013 Democracy 3: Africa Positech Games April 12, 2016 |
Genre(s) | Government simulation |
Mode(s) | Single player |
Democracy is a government simulation game that was first developed by Positech Games in 2005, with a sequel released in December 2007 and a third game in 2013. The player plays as if they are the president or prime minister of a democratic government. The player must introduce and alter policies in seven areas – tax, economy, welfare, foreign policy, transport, law and order and public services. Each policy has an effect on the happiness of various voter groups, as well as affecting factors such as crime and air quality. The player has to deal with 'situations', which are typically problems such as petrol protests or homelessness, and also has to make decisions on dilemmas that arise each turn.
Gameplay[edit]
After deciding which nation to play as, the player must win the support of various factions which make up the electorate, including the religious, patriotic, parents, capitalists, socialists, liberals, conservatives and others, and thus win the ensuing elections that take place. The player introduces policies and uses sliders to change the amount of government funding, level of a tax or generally the law and regulations in that particular area. Of course, because each individual person belongs to several factions (e.g.: a PoorConservativeSmoker who is a Patriot or a Rich, Socialist person who is also a Drinker), it is practically impossible to control all the voters. Before each general election, two promises are made by the player to the electorate (e.g.: reduce unemployment by 10%). If the player has not kept these promises by the next election, the people become annoyed and cynicism increases.
To make policy changes, the player must spend political capital, which is by loyal ministers.
The player must also try to balance the budget and pay off the country's debts without losing votes and causing tax evasion due to very high taxes.
There are also many events, dilemmas and situations in the game which the player must deal with. An example of an event might be the curing of a disease, a dilemma may be whom to appoint as a senior judge and a situation may be high levels of pollution. An event happens, sometimes due to policies however the player doesn't take part; they simply profit or suffer from it. A dilemma is an important decision which must be resolved for the turn to be ended and situations are ongoing conditions which must be dealt with or helped and enjoyed.
Democracy 3 Innate Socialism
Modding[edit]
The games designer has described the code behind the game as being based on a neural network. This has allowed the game to be very easily modded, and most of the 'game logic' in it is openly editable in simple text CSV files, allowing players to change the way the core mechanics of the game operate. A number of mods have been released for both the first and second game in the series, and are generally released on the Positech forum. Mods have included new countries (and real countries for Democracy 2) and the addition of factors such as inflation, as well as enhancement of the voter cynicism factor in Democracy 2.
Sequels[edit]
Democracy 2[edit]
A sequel to the game was released in December 2007, which, while very similar to the original in terms of gameplay, differs in that it uses fictional nations.[1] It has numerous new features, including cabinet ministers, more policy debates, and real-world statistical data.[2]
Democracy 3[edit]
In October 2013, Democracy 3 was released.[3] In late 2015 Positech announced an 'expandalone' for the game set entirely in Africa, with a different simulation model, music and graphics entitled Democracy 3: Africa.
Democracy 3 Apk
Democracy 4[edit]
Democracy 4 is currently in development. The Alpha Release was made available in early August 2020, with the United Kingdom, Germany and United States being the only selectable countries to play at this current time with future countries planned as the game progresses in its development such as Spain, Italy, Canada, Australia and France.[4] The game released on October 6, 2020 for early access on Steam and GOG.com.
Release and reception[edit]
The original game was released in 2007 in the United States by Tri-Synergy, with added events and policies, and a special mode in which the player controls a fictional nation.[5] The game received 'mixed' reviews, according to game aggregator Metacritic.[6] Website Game Tunnel scored the game 8/10 overall, stating 'losing a game of Democracy is almost as rewarding as winning your next election' and 'there is always the motivation to do better next time'.[7] The website also awarded Democracy its own 2005 'Simulation Game of the Year' award.[8]About.com rated the game 3.5/5 and said 'Democracy does exactly what it sets out to do - get you thinking about how even small changes effect [sic] different groups of people'.[9]
Democracy 3 also received 'mixed' reviews, according to Metacritic.[10] While Polish magazine CD-Action stated that the game 'does much more for understanding democracy than any citizenship lesson,'[11] Daniel Schindel's critical review for Unwinnable noted several inaccuracies concerning the in-game effects of imposing death penalty, legalizing drugs, and strong labor laws.[12] A spin-off game, titled Democracy 3: Africa, was quietly released in early 2016. The game focused entirely on nations on the continent of Africa and added features to address the corruption, authoritarianism, military dictatorships, and female genital mutilation that is abundant on the continent. Players are tasked with fixing these issues, or regressing further into a dictatorship.[13][14]
In September 2018, Positech Games announced that it would release an updated version of the game, in the form of Democracy 4.[15][16] While a specific release date has not been presented, the official website declares that the game will be published in 2020. This title, as with the spin-off, Democracy: Africa, will be produced by a joint venture between Positech Games and Stargazy Studios. In addition to Democracy: Africa, Stargazy previously provided translation and localization services for Democracy 3. New features added to Democracy 4 will include simulated corruption, crackdowns on political freedoms and free speech, and even authoritarianism. Events and decisions in the game will be updated to reflect the passage of time between the release of Democracy 3 and Democracy 4.[17]
References[edit]
- ^Clare, Oliver (January 20, 2008). 'Democracy 2 Education. Education. Tax cuts'. Eurogamer. Retrieved May 9, 2019.CS1 maint: discouraged parameter (link)
- ^Choen, Peter (July 29, 2008). 'Red Marble Games releases Democracy 2 game'. Macworld. Retrieved May 9, 2019.CS1 maint: discouraged parameter (link)
- ^'Democracy 3 | Take Control of your Country!'. Positech.co.uk. Retrieved 2015-05-09.CS1 maint: discouraged parameter (link)
- ^https://www.positech.co.uk/democracy4/
- ^[1]Archived October 28, 2007, at the Wayback Machine
- ^'Democracy'. Metacritic. Retrieved 2018-05-28.
- ^Voss, Moritz (2005-07-09). 'Review by Game Tunnel'. Game Tunnel. Archived from the original on 2007-09-27. Retrieved 2007-05-15.CS1 maint: discouraged parameter (link)
- ^Carroll, Russell (2005-12-13). '2005 Sim Game of the Year by Game Tunnel'. Game Tunnel. Archived from the original on 2007-09-27. Retrieved 2007-05-15.CS1 maint: discouraged parameter (link)
- ^Marchelletta, Courtney. ''Democracy' Review'. About.com. Retrieved 2007-05-15.CS1 maint: discouraged parameter (link)
- ^'Democracy 3'. Metacritic. Retrieved 2018-05-28.
- ^'Democracy 3 Critic Reviews'. Metacritic. Retrieved 2018-05-28.
- ^Schindel, Daniel. 'Democracy 3 and the Absurdity of Government'. Unwinnable. Retrieved 2018-05-28.
- ^https://www.rockpapershotgun.com/2015/11/03/democracy-3-africa-announced/
- ^https://steamcommunity.com/app/427470
- ^https://www.pcgamer.com/democracy-4-announced/
- ^https://www.rockpapershotgun.com/2018/09/15/democracy-4-announced/
- ^http://www.positech.co.uk/democracy4/
External links[edit]
- Democratic institutions
- The Italian republics from the 12th century to the Renaissance
- Toward representative democracy: Europe and North America to the 19th century
- Regional developments
- New answers to old questions
- The spread of democracy in the 20th century
- Contemporary democratic systems
- The theory of democracy
- Democratic ideas from Pericles to Rawls
- Locke
- “Ideal democracy”
- Democratic ideas from Pericles to Rawls
- Problems and challenges
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Join Britannica's Publishing Partner Program and our community of experts to gain a global audience for your work!Democracy, literally, rule by the people. The term is derived from the Greekdēmokratia, which was coined from dēmos (“people”) and kratos (“rule”) in the middle of the 5th century bce to denote the political systems then existing in some Greek city-states, notably Athens.
What is democracy?
Democracy is a system of government in which laws, policies, leadership, and major undertakings of a state or other polity are directly or indirectly decided by the “people,” a group historically constituted by only a minority of the population (e.g., all free adult males in ancient Athens or all sufficiently propertied adult males in 19th-century Britain) but generally understood since the mid-20th century to include all (or nearly all) adult citizens.
Where was democracy first practiced?
Studies of contemporary nonliterate tribal societies and other evidence suggest that democracy, broadly speaking, was practiced within tribes of hunter-gatherers in prehistoric times. The transition to settled agricultural communities led to inequalities of wealth and power between and within communities and hierarchical nondemocratic forms of social organization. Thousands of years later, in the 6th century BCE, a relatively democratic form of government was introduced in the city-state of Athens by Cleisthenes.
How is democracy better than other forms of government?
States with democratic governments prevent rule by autocrats, guarantee fundamental individual rights, allow for a relatively high level of political equality, and rarely make war on each other. As compared with nondemocratic states, they also better foster human development as measured by indicators such as health and education, provide more prosperity for their citizens, and ensure a broader range of personal freedoms.
Why does democracy need education?
The hallmark of democracy is that it permits citizens to participate in making laws and public policies by regularly choosing their leaders and by voting in assemblies or referenda. If their participation is to be meaningful and effective—if the democracy is to be real and not a sham—citizens must understand their own interests, know the relevant facts, and have the ability to critically evaluate political arguments. Each of those things presupposes education.
Fundamental questions
The etymological origins of the term democracy hint at a number of urgent problems that go far beyond semantic issues. If a government of or by the people—a “popular” government—is to be established, at least five fundamental questions must be confronted at the outset, and two more are almost certain to be posed if the democracy continues to exist for long.
(1) What is the appropriate unit or association within which a democratic government should be established? A town or city? A country? A business corporation? A university? An international organization? All of these?
(2) Given an appropriate association—a city, for example—who among its members should enjoy full citizenship? Which persons, in other words, should constitute the dēmos? Is every member of the association entitled to participate in governing it? Assuming that children should not be allowed to participate (as most adults would agree), should the dēmos include all adults? If it includes only a subset of the adult population, how small can the subset be before the association ceases to be a democracy and becomes something else, such as an aristocracy (government by the best, aristos) or an oligarchy (government by the few, oligos)?
(3) Assuming a proper association and a proper dēmos, how are citizens to govern? What political organizations or institutions will they need? Will these institutions differ between different kinds of associations—for example, a small town and a large country?
(4) When citizens are divided on an issue, as they often will be, whose views should prevail, and in what circumstances? Should a majority always prevail, or should minorities sometimes be empowered to block or overcome majority rule?
(5) If a majority is ordinarily to prevail, what is to constitute a proper majority? A majority of all citizens? A majority of voters? Should a proper majority comprise not individual citizens but certain groups or associations of citizens, such as hereditary groups or territorial associations?
(6) The preceding questions presuppose an adequate answer to a sixth and even more important question: Why should “the people” rule? Is democracy really better than aristocracy or monarchy? Perhaps, as Plato argues in the Republic, the best government would be led by a minority of the most highly qualified persons—an aristocracy of “philosopher-kings.” What reasons could be given to show that Plato’s view is wrong?
(7) No association could maintain a democratic government for very long if a majority of the dēmos—or a majority of the government—believed that some other form of government were better. Thus, a minimum condition for the continued existence of a democracy is that a substantial proportion of both the dēmos and the leadership believes that popular government is better than any feasible alternative. What conditions, in addition to this one, favour the continued existence of democracy? What conditions are harmful to it? Why have some democracies managed to endure, even through periods of severe crisis, while so many others have collapsed?
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